#ifndef __OUR_INDIVIDUAL_FREE_KICK_BEHAVIOUR__
#define __OUR_INDIVIDUAL_FREE_KICK_BEHAVIOUR__

#include "../ModuleInterface.h"
#include "TurnToBehaviour.h"
#include "StartPlayOnByPassToOurPlayerBehaviour.h"


/*
 * Individualny volny kop
 *
 */
class OurIndividualFreeKickBehaviour : public ModuleInterface
{
	//pouzite moduly spravania
	USE_MODULE(TurnToBehaviour)
	USE_MODULE(StartPlayOnByPassToOurPlayerBehaviour)

public:
    virtual void Behave();
};

#endif
